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	<title>Mobile Internet Solutions &#187; SDK</title>
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		<title>Wave of Trojans breaks over Android</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2011/06/wave-of-trojans-breaks-over-android/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2011/06/wave-of-trojans-breaks-over-android/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 13:37:31 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[Symbian]]></category>
		<category><![CDATA[Malware]]></category>
		<category><![CDATA[MMS]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[SMS]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=4101</guid>
		<description><![CDATA[John Leyden, The Register, 6/1/2011 Fake security updates and other Windows malware-style trickery Fraudsters have cranked up production of malware targeting Android device with with a rash of Trojans, many of which apply tricks long used against Windows PCs. F-Secure reports that a rogue developer has modified a harmless app that displays pictures of bikini-clad [...]
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</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2011%252F06%252Fwave-of-trojans-breaks-over-android%252F%22%2C%20%22shorturl%22%3A%20%22http%3A%2F%2Fis.gd%2F2PwlJC%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22Wave%20of%20Trojans%20breaks%20over%20Android%22%20%7D);"></div>
<p><a title="Send email to the author" href="http://forms.theregister.co.uk/mail_author/?story_url=/2011/06/01/android_trojan_rash/">John Leyden</a>, The Register, 6/1/2011</p>
<p>Fake security updates and other Windows malware-style trickery</p>
<div id="body">
<p>Fraudsters have cranked up production of malware targeting Android  device with with a rash of Trojans, many of which apply tricks long used  against Windows PCs.</p>
<p>F-Secure <a href="http://www.f-secure.com/weblog/archives/00002170.html" target="_blank">reports</a> that a rogue developer has modified a harmless app that displays  pictures of bikini-clad babes into a tool that secretly establishes a  rudimentary mobile botnet. &#8220;The added code will connect to a server and  send details about the infected handset to the malware authors,&#8221;  F-Secure reports. The malware waits for an incoming phone call before it  send the phone&#8217;s IMSI, IMEI, SDK Version and information regarding any  packages installed to a remote server.</p>
<div id="article-mpu-container">
<p>AVG adds that 25 rogue Android apps were discovered on the Android  marketplace over the weekend that contained a variant of the DroidDream  trojan. Google purged these apps but more rogues have since reappeared,  it adds. AVG is working with Google&#8217;s Android security team in dealing  with the fresh threat. It estimates a combined total of 15,000 handsets  have been hit by the DroidDream outbreak.</p>
</div>
<p>Separately a malicious link in spammed SMS messages is being used to  fool users into China into downloading a supposed Android security  update that it actually an SMS distributing Trojans. <a href="http://www.f-secure.com/weblog/archives/00002171.html" target="_blank">AdSMS</a> uses the sort of trickery long used by fake Windows security update  Trojans, but with the added twist that the mobile malware is capable of  sending SMS messages to a premium rate number, enriching virus  distributors and their partners in crime at the expense of infected  users in the process.</p>
<p>Many of the same security problems long prevalent on Windows are  repeating themselves on Android, making the platform an increasingly  attractive target for hackers, a recent security analysis by Kaspersky  Labs <a href="http://www.securelist.com/en/analysis/204792176/IT_Threat_Evolution_for_Q1_2011" target="_blank">reports</a>.  These problems include a large number of Android devices running  outdated software harbouring unpatched vulnerabilities in the hands of  users who routinely ignore security alerts. &#8220;As with Windows, the most  infected computers are those on which users have administrator  privileges, the greatest risk of infection is faced by those Android  systems which have been jailbroken,&#8221; Kaspersky analyst Yury Namestnikov.  &#8220;Mobile malware communicates with its owners using a method that is  widely employed by Windows malware – via command-and-control centers,  which will ultimately lead to the emergence of mobile botnets,&#8221; he adds.</p>
<p>Although it is a growing problem, Android-specific malware still lags  between Trojans and the targeted Symbian-based smartphones. That&#8217;s no  mean feat considering the first malware for Android devices appeared  less than a year ago, back in August 2010.</p>
<p>Android became the second most popular environment for mobile malware  behind Symbian OS during the first three months of the year, according  to a study (<a href="http://www.mcafee.com/us/resources/reports/rp-quarterly-threat-q1-2011.pdf" target="_blank">23-page PDF/6.6MB</a>)  by McAfee published on Wednesday. It reports more than 1,000 different  mobile malware strains during Q1 2011, around three-quarters of which  affected Symbian devices. Cross-platform Java-based mobile malware and  Android-targeting malicious code were the next two most prevalent  categories in McAfee&#8217;s chart. ®</p>
</div>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2011%2F06%2Fwave-of-trojans-breaks-over-android%2F&amp;title=Wave%20of%20Trojans%20breaks%20over%20Android" id="wpa2a_2"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
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</ol></p>]]></content:encoded>
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		<title>Adobe going mobile with Flash Builder, Flex, and AIR</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/10/adobe-going-mobile-with-flash-builder-flex-and-air/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/10/adobe-going-mobile-with-flash-builder-flex-and-air/#comments</comments>
		<pubDate>Mon, 25 Oct 2010 19:33:07 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Technology]]></category>
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		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Samsung]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=3428</guid>
		<description><![CDATA[Paul Krill, InfoWorld, 10/25/2010 Upgrades to the development technologies show that Adobe is trying to increase its reach in the mobile space With upgrades to its Flash Builder, Flex, and AIR application development technologies Monday, Adobe Systems is taking a decidedly mobile bent. Adobe will introduce preview releases of the next versions of its Flash [...]
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</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F10%252Fadobe-going-mobile-with-flash-builder-flex-and-air%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22Adobe%20going%20mobile%20with%20Flash%20Builder%2C%20Flex%2C%20and%20AIR%22%20%7D);"></div>
<p><a href="http://www.infoworld.com/author-bios/paul-krill">Paul Krill</a>, <a href="http://www.infoworld.com/" target="_blank">InfoWorld</a>, 10/25/2010</p>
<p>Upgrades to the development technologies show that Adobe is trying to increase its reach in the mobile space</p>
<p>With upgrades to its Flash Builder, Flex, and AIR application  development technologies Monday, Adobe Systems is taking a decidedly  mobile bent.</p>
<p>Adobe will introduce preview releases of the next  versions of its Flash Builder development environment, the Flex  development framework, and Flash Catalyst design tool. Expanding the  reach of these products to new form factors, particularly Flex and Flash  Builder, is Adobe&#8217;s intent. The three tools are used for building  applications that run in the Flash Player or <a href="http://www.infoworld.com/d/developer-world/adobe-air-20-full-featured-flash-player-coming-smartphones-253">Adobe Integrated Runtime (AIR)</a>.  Additionally, version 2.5 of AIR, which backs mobile devices, will be  released this week and is considered a lynchpin of Adobe&#8217;s multiscreen  efforts.</p>
<p><strong></strong></p>
<p>&#8220;The  point of these releases [of Flex, Flash Builder, and Flash Catalyst] is  to be able to build apps for multiple screens, including Web, desktop,  mobile, and set-top box TVs,&#8221; said Dave Gruber, group product manager  for creative and interactive solutions at Adobe.</p>
<p>&#8220;We&#8217;re going to  deliver a common development framework, that&#8217;s Flex and a common  software development environment, that&#8217;s Flash Builder, that allows  developers to create apps that run across all these difference  environments. The benefit is that it saves developers time and allows  them to get applications to market faster,&#8221; said Gruber.</p>
<p>Without  these tools, developers must write separate applications for the  different form factors and learn different languages and use different  tools, he said.</p>
<p>For mobile development, Flex will support Google  Android, Research in Motion BlackBerry, and Apple iOS, which runs on  devices like the iPhone. Although iOS does not support Flash, developers  can take the Flash application and, via the Packager tool, compile a  native code application to work on iOS.</p>
<p>The Flash Builder preview  will add mobile development tooling, including a design view  environment for mobile applications. &#8220;Not only can you design mobile  applications, but you also can debug, preview, and profile applications  on connected devices,&#8221; said Gruber.</p>
<p>Developers using Flex and  Flash can build such applications as self-service systems or  applications that work with business-to-business and   business-to-consumer apps.</p>
<p>General releases of the Flash Builder and Flex SDK upgrades are planned for 2011.</p>
<p>Mobile &#8220;is a huge focus right now for Adobe,&#8221; said analyst Melissa Webster of IDC. With the recent release of <a href="http://www.infoworld.com/d/mobilize/adobes-flash-player-101-sent-phone-makers-985">Flash Player 10.1</a>,  Adobe seeks to get the player on everything except iOS, where it is  prohibited, Webster said. Flash Player is presently only available on  Android; WebOS is due to add Flash support when it ships in the coming  weeks, and Research in Motion says it will support Flash Player on the  BlackBerry soon. Windows Phone 7 does not presently support Flash  Player, but Microsoft says that support may be added in the future.</p>
<p>&#8220;Accelerating Flash Player 10.1 adoption is a big area for them,&#8221; Webster said.</p>
<p>Key to Adobe&#8217;s efforts is AIR 2.5, which enables the use of a common  framework and tooling to run applications across multiple devices.  &#8220;Without AIR, that wouldn&#8217;t be possible,&#8221; Gruber said. Enabling Flash  applications to run outside of a browser, AIR adds support for  smartphones and tablets based on Android, iOS, and BlackBerry <a href="http://www.infoworld.com/d/mobilize/rim-jumps-tablet-game-888">Tablet OS</a>. It also works with Windows, Macintosh, and Linux desktops.</p>
<p>Also,  Adobe will introduce a pre-release of its Flash Catalyst design tool  with bidirectional capabilities for moving items between Flash Catalyst  and Flash Builder.</p>
<p>&#8220;Previously, you could only move projects from Catalyst to Flash Builder,&#8221; Gruber said.</p>
<p>In  the LiveCycle space, Adobe will launch LiveCycle Enterprise Suite 2.5.  LiveCycle features development tools and servers for building  applications that connect back-end systems to Flash and mobile clients.  Users can access enterprise systems, such as SAP and Oracle ERP or  transaction systems.</p>
<p>Also accommodating multiple screens, version  2.5 expands support for mobile devices, enabling device users to  capture data, fill in a form, and append information. Previously, users  only could have a task assigned to them.</p>
<p>&#8220;Now, you can browse  content, you can initiate tasks and requests,&#8221; said Sydney Sloan,  director of Adobe LiveCycle product and solution marketing. &#8220;You can  capture data.&#8221;</p>
<p>Adobe also is announcing its next generation of  &#8220;Solution Accelerators&#8221; for LiveCycle, featuring repeatable solution  templates plus the LiveCycle suite. Previously, these were open source,  but now they are productized and fully supported by Adobe.</p>
<p>Solution  Accelerators being released include: Correspondence Management, for  personalized communications; Interactive Statements, for building  communications via secure PDF; and Managed Review &amp; Solution  Approval, for content review processes.</p>
<p>LIveCycle solutions typically start in price at $50,000 and above. Version 2.5 is available Monday.</p>
<p>Adobe  also is introducing its Adobe InMarket Service to help developers link  up with application stores. Initially, only application stores from  Intel, Samsung, and Acer will be supported, rather than more prominent  stores from companies like Google and Apple.</p>
<p>&#8220;We don&#8217;t have  agreements with the other app stores yet,&#8221; Gruber said. &#8220;&#8221;We expect to  [have] 10 more app stores in place by 2011.&#8221;</p>
<p>Adobe is making these announcements at the Adobe Max conference in Los Angeles.</p>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F10%2Fadobe-going-mobile-with-flash-builder-flex-and-air%2F&amp;title=Adobe%20going%20mobile%20with%20Flash%20Builder%2C%20Flex%2C%20and%20AIR" id="wpa2a_4"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2011/06/adobe-flash-builder-can-now-create-apps-for-ios-blackberry-tablet-and-android/' rel='bookmark' title='Adobe Flash Builder can now create apps for iOS, BlackBerry Tablet, and Android'>Adobe Flash Builder can now create apps for iOS, BlackBerry Tablet, and Android</a> <small>Michael Oryl, MobileBurn, 6/20/2011 Today Adobe announced updates for its...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/02/adobe-announces-air-flash-for-smartphones/' rel='bookmark' title='Adobe announces AIR, Flash for smartphones'>Adobe announces AIR, Flash for smartphones</a> <small>Brad Linder, DownloadSquad, 2/15/2010 Adobe has announced that Flash Player...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/04/adobe-scraps-work-to-bring-flash-apps-to-iphone/' rel='bookmark' title='Adobe scraps work to bring Flash apps to iPhone'>Adobe scraps work to bring Flash apps to iPhone</a> <small>Stephen Shankland, CNET News, 4/21/2010 What a difference two weeks...</small></li>
</ol></p>]]></content:encoded>
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		<title>Rhomobile smartphone app framework adds iPhone-like mapping</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/06/rhomobile-smartphone-app-framework-adds-iphone-like-mapping/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/06/rhomobile-smartphone-app-framework-adds-iphone-like-mapping/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 17:35:33 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[Palm (HP)]]></category>
		<category><![CDATA[Symbian]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=2987</guid>
		<description><![CDATA[Paul Krill, InfoWorld, 6/29/2010 Licensing charge also is dropped in Rhodes 2.0, but the planned bidirectional streaming capability is delayed Rhomobile is shipping on Tuesday version 2.0 of its Rhodes framework for developing native smartphone applications, which extends Apple iPhone native mapping capabilities to other devices. Rhodes 2.0 also offers accommodations for back-end applications via [...]
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<li><a href='http://www.mobileinternetsolutions.com/wordpress/2011/10/adobe-acquires-developer-of-html5-mobile-app-framework-phonegap-nitobi/' rel='bookmark' title='Adobe Acquires Developer Of HTML5 Mobile App Framework PhoneGap Nitobi'>Adobe Acquires Developer Of HTML5 Mobile App Framework PhoneGap Nitobi</a> <small>Lena Rao, TechCrunch, 10/3/2011 Adobe has acquired Nitobi Software, the...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F06%252Frhomobile-smartphone-app-framework-adds-iphone-like-mapping%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22Rhomobile%20smartphone%20app%20framework%20adds%20iPhone-like%20mapping%22%20%7D);"></div>
<p><a href="http://www.infoworld.com/author-bios/paul-krill">Paul Krill</a>, <a href="http://www.infoworld.com/" target="_blank">InfoWorld</a>, 6/29/2010<a href="http://www.infoworld.com/" target="_blank"></a></p>
<p>Licensing charge also is dropped in Rhodes 2.0, but the planned  bidirectional streaming capability is delayed</p>
<p>Rhomobile is shipping on Tuesday version 2.0 of its Rhodes framework  for developing native smartphone applications, which extends Apple  iPhone native mapping capabilities to other devices.</p>
<p><a href="http://www.infoworld.com/d/developer-world/rhomobile-upgrades-rhodes-mobile-apps-framework-582">Rhodes  2.0</a> also offers accommodations for back-end applications via a  metadata  framework. Rhomobile also is offering free licensing. But a  previously planned capability for bidirectional streaming of multimedia  content has been delayed until a future release.</p>
<p><strong></strong></p>
<p>Developers using Rhodes 2.0 can  build applications for Apple iPhone and iPad, Google Android, RiM  BlackBerry, webOS, Windows Mobile, and Symbian. Native mapping extends  iPhone capabilities for linking to external URLs and zooming to such  devices as Android and BlackBerry, Rhomobile said. &#8220;We&#8217;ve taken that  whole iPhone native UI and implemented it ourselves,&#8221; said Adam Blum,  CEO of Rhomobile.</p>
<p>A metadata framework in version 2.0 enables  mobile applications to work with back-end server applications regardless  of the underlying structure of the enterprise application, such as an  SAP application. This clears a hurdle in deploying mobile applications,  according to Rhomobile.</p>
<p>&#8220;The problem is, no customer has the same  schema,&#8221; in, for example, an SAP system, he said. Each site has  different attributes. The metadata framework accommodates differences,  Blum explained.</p>
<p>&#8216;What this says is you don&#8217;t actually hard-code  the field on your form,&#8221; or the prompts or data types, he said. With the  metadata-driven application, applications are written so forms working  in an application are generated on the fly to accommodate back-end  server applications, said Blum.</p>
<p>Rhodes does not clash with  Apple&#8217;s stricter SDK requirements about not using non-native libraries,  Blum said. &#8220;We generate a native project,&#8221;  for iPhone, said Blum.  Applications in the framework are written using HTML, which is then  converted to Objective-C in the case of iPhone, he said.</p>
<p>The  framework makes it easier to build cross-platform applications, an  analyst said.</p>
<p>&#8220;The Rhodes framework assists both enterprise and  commercial developers in getting mobile applications up and running  across multiple mobile platforms, such as the iPhone, BlackBerry, and  Android, thus reducing the effort that developers have to take to build  an application and the re-build it for each successive platform,&#8221; said  Gerry Purdy, principal analyst at MobileTrax.</p>
<p>The bidirectional  streaming capability planned for version 2.0 is not ready, according to a  Rhomobile representative. It still is being tested and the company is  committed to offering it in a future update, the representative said.</p>
<p>Rhodes 2.0 is licensed via an MIT license and is offered for free,   Blum said. Previously, Rhodes was offered under the GPL license, which  meant applications had to be open-sourced. Or, a commercial license was  available for $500 as an alternative.</p>
<p>The company generates  revenues through its data synchronization service, RhoSync. Data from  back-end enterprise applications is synchronized down to devices so the  data will be available offline, Blum explained.</p>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F06%2Frhomobile-smartphone-app-framework-adds-iphone-like-mapping%2F&amp;title=Rhomobile%20smartphone%20app%20framework%20adds%20iPhone-like%20mapping" id="wpa2a_6"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
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<li><a href='http://www.mobileinternetsolutions.com/wordpress/2009/12/for-vertical-market-smartphone-apps-is-webkit-the-true-dev-target/' rel='bookmark' title='For Vertical Market Smartphone Apps, Is Webkit the &#8220;True&#8221; Dev Target?'>For Vertical Market Smartphone Apps, Is Webkit the &#8220;True&#8221; Dev Target?</a> <small>Jason Perlow, Linux Today, 12/9/2009 Over the last few days...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2011/10/adobe-acquires-developer-of-html5-mobile-app-framework-phonegap-nitobi/' rel='bookmark' title='Adobe Acquires Developer Of HTML5 Mobile App Framework PhoneGap Nitobi'>Adobe Acquires Developer Of HTML5 Mobile App Framework PhoneGap Nitobi</a> <small>Lena Rao, TechCrunch, 10/3/2011 Adobe has acquired Nitobi Software, the...</small></li>
</ol></p>]]></content:encoded>
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		<title>Skype Opens Up SkypeKit SDK To All Devices And Desktop Apps</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/06/skype-opens-up-skypekit-sdk-to-all-devices-and-desktop-apps/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/06/skype-opens-up-skypekit-sdk-to-all-devices-and-desktop-apps/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 16:25:09 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[IM]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[Skype]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=2946</guid>
		<description><![CDATA[Erick Schonfeld, TechCrunch, 6/23/2010 Today, Skype is releasing an open software development kit (SDK) for developers called SkypeKit which will allow Skype calls, instant messaging, video chat and other features to be integrated into consumer electronics and computers. For the past few years, Skype has found its way into a variety of devices from cordless [...]
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<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/12/skype-offers-iphone-video-calls-over-3g/' rel='bookmark' title='Skype offers iPhone video calls over 3G'>Skype offers iPhone video calls over 3G</a> <small>Team Register, The Register, 12/30/2010 Skype has today updated its...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2009/09/skype-for-iphone-1-2-adds-call-forwarding-sms-and-quality-improvements/' rel='bookmark' title='Skype for iPhone 1.2: adds call forwarding, SMS and quality improvements'>Skype for iPhone 1.2: adds call forwarding, SMS and quality improvements</a> <small>Peter Parkes, Skype, 9/4/2009 The latest update to Skype for...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F06%252Fskype-opens-up-skypekit-sdk-to-all-devices-and-desktop-apps%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22Skype%20Opens%20Up%20SkypeKit%20SDK%20To%20All%20Devices%20And%20Desktop%20Apps%22%20%7D);"></div>
<p><a title="Posts by Erick Schonfeld" rel="nofollow" href="http://techcrunch.com/author/tcerick/">Erick Schonfeld</a>, <a href="http://techcrunch.com/2010/06/22/skype-skypekit-sdk/" target="_blank">TechCrunch</a>, 6/23/2010</p>
<p>Today, Skype is releasing an open software development kit (SDK) for <a href="http://developer.skype.com/">developers<img id="snap_com_shot_link_icon" src="http://i.ixnp.com/images/v6.34/t.gif" alt="" /></a> called <a href="http://developer.skype.com/public/skypekit">SkypeKit<img id="snap_com_shot_link_icon" src="http://i.ixnp.com/images/v6.34/t.gif" alt="" /></a> which will allow Skype  calls, instant messaging, video chat and other features to be integrated  into consumer electronics and computers.  For the past few years, Skype  has found its way into a variety of devices from cordless phones and <a href="http://www.mobilecrunch.com/2010/06/14/skype-lands-on-sony-ericsson-symbian-phones-satio-and-vivaz/">mobile<img id="snap_com_shot_link_icon" src="http://i.ixnp.com/images/v6.34/t.gif" alt="" /></a> <a href="http://techcrunch.com/2009/02/17/skype-integration-on-handsets-threat-or-opportunity-for-mobile-voip-startups/">phones</a> to TVs through direct partnerships with device manufacturers.  But with  SkypeKit, the SDK is now available to all developers.</p>
<p>“The SDK is very similar to what we use internally,” says general  manager Jonathan Christensen.  It goes much deeper than <a href="http://developer.skype.com/accessories">Skype’s public API<img id="snap_com_shot_link_icon" src="http://i.ixnp.com/images/v6.34/t.gif" alt="" /></a>, which is more for  accessories like headphones.  The initial release of SkypeKit is  targeted at consumer electronics companies and desktop app developers.   SkypeKit supports Linux now and in a few weeks Windows and Mac support  will come out as well.  As TVs, digital picture frames, and other  consumer devices become linked to the Internet and get cameras and  screens, they will become good candidates for adding Skype  functionality.  Anyone creating a desktop app can add in Skype features,  but it still cannot be built into Web applications.  Like Skype itself,  it requires a separate runtime.</p>
<p>Part of the SDK is Skype’s <a href="http://developer.skype.com/silk">SILK  audio codec<img id="snap_com_shot_link_icon" src="http://i.ixnp.com/images/v6.34/t.gif" alt="" /></a>, which it is trying to  make a standard by making it available royalty-free.  “The value of the  codec is in the breadth of its adoption,” says Christensen, “we want it  to be a common codec.”</p>
<p>The next natural step for SkypeKit is to start supporting tablet and  mobile operating systems like Apple’s iOS and Android.  “We are looking  at the relevant operating systems,” confirms Christensen.  There is  already an official Skype app on the iPhone and third-party apps on  Android, so extending the SDK to those mobile platforms is a no-brainer.</p>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F06%2Fskype-opens-up-skypekit-sdk-to-all-devices-and-desktop-apps%2F&amp;title=Skype%20Opens%20Up%20SkypeKit%20SDK%20To%20All%20Devices%20And%20Desktop%20Apps" id="wpa2a_8"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
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<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/12/skype-offers-iphone-video-calls-over-3g/' rel='bookmark' title='Skype offers iPhone video calls over 3G'>Skype offers iPhone video calls over 3G</a> <small>Team Register, The Register, 12/30/2010 Skype has today updated its...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2009/09/skype-for-iphone-1-2-adds-call-forwarding-sms-and-quality-improvements/' rel='bookmark' title='Skype for iPhone 1.2: adds call forwarding, SMS and quality improvements'>Skype for iPhone 1.2: adds call forwarding, SMS and quality improvements</a> <small>Peter Parkes, Skype, 9/4/2009 The latest update to Skype for...</small></li>
</ol></p>]]></content:encoded>
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		<title>MeeGo for Netbooks</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/05/meego-for-netbooks/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/05/meego-for-netbooks/#comments</comments>
		<pubDate>Thu, 27 May 2010 18:33:35 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=2821</guid>
		<description><![CDATA[Sam Churchill, DailyWireless.org, 5/27/2010 MeeGo, the open source, Linux-based operating system that combines Intel’s Moblin project and Nokia’s Maemo smartphone OS, is now available for netbooks and soon the Nokia N900. The MeeGo group says Version 1.0 of MeeGo supports the N900 in addition to a number of Intel Atom based netbooks. Nokia said yesterday [...]
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<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/04/meego-mobile-linux-will-also-do-laptops-and-desktops/' rel='bookmark' title='MeeGo mobile Linux will also do laptops and desktops'>MeeGo mobile Linux will also do laptops and desktops</a> <small>Ryan Paul, Ars Technica, 4/22/2010 Intel has revealed that it...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/11/meego/' rel='bookmark' title='MeeGo'>MeeGo</a> <small>Ryan Paul, ArsTechnica, 11/30/2010 MeeGo is a Linux-based mobile operating...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F05%252Fmeego-for-netbooks%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22MeeGo%20for%20Netbooks%22%20%7D);"></div>
<p>Sam Churchill, <a href="http://www.dailywireless.org/2010/05/27/meego-for-netbooks/" target="_blank">DailyWireless.org</a>, 5/27/2010</p>
<p><a href="http://meego.com/" target="new">MeeGo</a>, the open source,  Linux-based operating system that combines Intel’s Moblin project and  Nokia’s Maemo smartphone OS, is now available for <a href="http://meego.com/downloads/releases/netbook" target="new">netbooks</a> and soon <a href="http://meego.com/downloads/releases/meego-core-software-platform" target="new">the Nokia N900</a>.</p>
<p><a href="http://meego.com/" target="new">The MeeGo group</a> says <a href="http://meego.com/community/blogs/imad/2010/meego-v1.0-core-software-platform-netbook-user-experience-project-release" target="new">Version 1.0 of MeeGo</a> supports the N900 in addition to a  number of Intel Atom based netbooks.</p>
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<p>Nokia said yesterday <a href="http://conversations.nokia.com/2010/05/25/nokia-n900-software-update-release-1-2/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+NokiaConversations-Posts+%28Nokia+Conversations+-+Posts%29" target="new">on its official blog</a> that it will not be offering a  full scale commercial upgrade yet.</p>
<p><a href="http://blogs.computerworld.com/16198/meego_the_new_netbook_linux_arrives" target="new">Don’t start downloading a copy of MeeGo right now though</a> unless you’re a developer. <a href="http://meego.com/community/blogs/imad/2010/meego-v1.0-core-software-platform-netbook-user-experience-project-release" target="new">Version 1.0 of MeeGo</a>, as Imad Sousou, director of  Intel’s Open Source Technology Center, explained, “provides developers  with a stable core foundation for application development and a rich  user experience for Netbooks.</p>
<p><a href="http://meego.com/community/blogs/imad/2010/meego-v1.0-core-software-platform-netbook-user-experience-project-release" target="new">The MeeGo Netbook user experience</a> is the first to  appear, with the development of the MeeGo Handset user experience moving  to the open in June.</p>
<p><a href="http://www.liliputing.com/2010/05/meego-linux-1-0-released-for-netbooks-video.html" target="new">According to Lilliputing</a>, the biggest problem with  MeeGo at this point is that there simply aren’t a lot of third party  apps designed to work with the OS yet, at <a href="http://meego.com/garage" target="new">the MeeGo Garage</a>.</p>
<p><a href="http://en.wikipedia.org/wiki/MeeGo" target="new">MeeGo</a> hopes  to be in handhelds, tablets and nettops, although <a href="http://developer.android.com/sdk/index.html" target="new">the  Android SDK</a> (software development kit) has first mover advantage  &amp; backing from Google.</p>
<p>Proprietary Windows and Apple operating systems aren’t free and  can’t run on both ARM and Intel devices. MeeGo can.</p>
<p>Want a platform for the world stage? Linux-based MeeGo and  Android are pretty good bets. Nokia devices dominate among the 5 billion  mobile phone users.</p>
<p><a href="http://opensourcebridge.org/" target="new">Open Source Bridge</a> is a new conference for developers working with open source technologies  and for people interested in learning the open source way. <a href="http://opensourcebridge.org/events/2010/schedule" target="new">It  runs from Tuesday, June 1 to Friday, June 4, 2010, in Portland, Oregon</a>.</p>
<p><a href="http://opensourcebridge.org/about/" target="new">It’s  entirely volunteer-run</a>, by developers, for developers, with <a href="http://opensourcebridge.org/events/2010/tracks" target="new">five  tracks</a> connecting people across projects, languages, and  backgrounds.</p>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F05%2Fmeego-for-netbooks%2F&amp;title=MeeGo%20for%20Netbooks" id="wpa2a_10"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
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</ol></p>]]></content:encoded>
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		<title>Appcelerator CEO: iPhone OS 4.0 Announcement and Our Commitment to You</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/04/appcelerator-ceo-iphone-os-4-0-announcement-and-our-commitment-to-you/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/04/appcelerator-ceo-iphone-os-4-0-announcement-and-our-commitment-to-you/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 12:18:36 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[API]]></category>
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		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=2589</guid>
		<description><![CDATA[Email announcement from Jeff Haynie, CEO Appcelerator: First, and most important: we value each and every one of you. As always, we will do everything within our power to ensure that Appcelerator Titanium remains the best platform to enable each of you to develop mobile and desktop applications on. Should any issue arise that may [...]
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</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F04%252Fappcelerator-ceo-iphone-os-4-0-announcement-and-our-commitment-to-you%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22Appcelerator%20CEO%3A%20iPhone%20OS%204.0%20Announcement%20and%20Our%20Commitment%20to%20You%22%20%7D);"></div>
<p>Email announcement from Jeff Haynie, CEO Appcelerator:</p>
<blockquote><p>First, and most important: we value each and every one of you. As always, we will do everything within our power to ensure that Appcelerator Titanium remains the best platform to enable each of you to develop mobile and desktop applications on. Should any issue arise that may affect our community, you can expect that we will be as proactive, transparent, and forthcoming as possible.</p>
<p>Now to the issue at hand. As part of its announcement this morning, Apple proposed updating its Terms of Service for iPhone OS 4.0. Since iPhone 4.0 is still in beta, both the APIs and the Terms of Service are covered under NDA, so we cannot speak to specifics or Apple&#8217;s intent with its proposed language. However, these terms are subject to clarification and change by Apple up through its official launch, which looks to be mid-summer. Until iPhone 4.0 is actually released, we will work with Apple to ensure that we abide by any updates to its Terms of Service, just as we have done successfully in the past.</p>
<p>We know that you put a lot of trust in Appcelerator and effort into your applications. You have our commitment that we will do everything possible to ensure that Titanium remains the outstanding platform for cross-platform application development for years to come. We will update you with more information as soon as we gain a clearer understanding of today&#8217;s announcement. Until that time, iPhone OS 3.2 remains the officially released SDK and 3.2 is still the official Terms of Service. All apps written under 3.2 are in accordance with these terms and all apps written to date for 3.2 have been approved.</p>
<p>Please feel free to reach out to us on our blog, via Twitter, or via email with any questions. Thanks for everyone???s support and well wishes today.</p></blockquote>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F04%2Fappcelerator-ceo-iphone-os-4-0-announcement-and-our-commitment-to-you%2F&amp;title=Appcelerator%20CEO%3A%20iPhone%20OS%204.0%20Announcement%20and%20Our%20Commitment%20to%20You" id="wpa2a_12"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
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</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Apple&#8217;s iPhone 4 SDK license bans ported Flash, Java, Mono apps</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/04/apples-iphone-4-sdk-license-bans-ported-flash-java-mono-apps/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/04/apples-iphone-4-sdk-license-bans-ported-flash-java-mono-apps/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 12:11:31 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=2586</guid>
		<description><![CDATA[Prince McLean, Apple Insider, 4/8/2010 Apple has updated its iPhone Developer Program License Agreement in the iPhone 4.0 SDK to specifically prohibit the development of apps using &#8220;an intermediary translation or compatibility layer or tool,&#8221; which would include Adobe&#8217;s Flash, Sun&#8217;s Java, or Microsoft&#8217;s Silverlight/Mono. Apple has always prohibited the use of outside frameworks, runtimes [...]
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</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F04%252Fapples-iphone-4-sdk-license-bans-ported-flash-java-mono-apps%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22Apple%27s%20iPhone%204%20SDK%20license%20bans%20ported%20Flash%2C%20Java%2C%20Mono%20apps%22%20%7D);"></div>
<p><a href="mailto:%20prince@appleinsider.com">Prince McLean</a>, <a href="http://www.appleinsider.com/articles/10/04/08/apples_iphone_4_sdk_license_bans_flash_java_mono_apps.html" target="_blank">Apple Insider</a>, 4/8/2010</p>
<p>Apple has updated its iPhone Developer Program License Agreement  in the iPhone 4.0 SDK to specifically prohibit the development of apps  using &#8220;an intermediary translation or compatibility layer or tool,&#8221;  which would include Adobe&#8217;s Flash, Sun&#8217;s Java, or Microsoft&#8217;s  Silverlight/Mono.</p>
<p>Apple has always prohibited the use of outside frameworks, runtimes or  plugins in iPhone apps, a measure that has prevented Adobe or others  from delivering an app with the ability to run content such as Flash or  Java or Silverlight.</p>
<p>This restriction prompted Adobe to attempt to salvage its developers&#8217;  existing Flash content by adding a feature to the upcoming Creative  Suite 5 that would allow the Flash Professional application to export  existing Flash content into a native iPhone application package that  could be legitimately sold in the iTunes App Store because it was no  longer Flash, and therefore no longer needed any sort of external  runtime to play.</p>
<p>However, in iPhone 4, a clause in the developer license that until now  only prohibited the use of private APIs (that is, development features  that Apple has not completed, documented, and disclosed as being  available for public use) has now been expanded to include prohibitions  on developing iPhone apps in other languages or in other development  environments that are then translated or cross-compiled into native  iPhone apps. The clause, section 3.3.3, now reads:</p>
<p>&#8220;Applications may only use Documented APIs in the manner prescribed by  Apple and must not use or call any private APIs. Applications must be  originally written in Objective-C, C, C++, or JavaScript as executed by  the iPhone OS WebKit engine, and only code written in C, C++, and  Objective-C may compile and directly link against the Documented APIs  (e.g., Applications that link to Documented APIs through an intermediary  translation or compatibility layer or tool are prohibited).&#8221;</p>
<p>This measure means Flash Professionals won&#8217;t be able to develop content  using Flash&#8217;s ActiveScript and then port this code to iPhone. It also  means that developers won&#8217;t be able to directly port code written in  Microsoft&#8217;s C# language to its .NET framework into a translated iPhone  app.</p>
<p>The prohibition may also be a roadblock for Appcelerator and its  Titanium SDK or the similar PhoneGap, both of which are designed to  build native mobile apps using web technologies such as HTML and  JavaScript. The clause specifically limits JavaScript for use in web  apps, and does not allow it to link against the native Cocoa Touch APIs.</p>
<p>The news should come as a crushing blow to Adobe, which has been working  furiously to develop its Flash to iPhone cross compiler as the key new  feature for Flash Professional in CS5. It also erases Adobe&#8217;s strategy  to push mobile and web development toward Flash while still leveraging  compatibility with the iPhone OS.</p>
<p>By insisting that all iPhone apps begin as native development using its  own Xcode tools, Apple can prevent third party middleware platforms from  muscling into the market it created. This will effectively reserve the  value and sales volumes of the App Store to benefit Apple&#8217;s own  development tools, ensuring that all the apps sold in the App Store are  being built using the company&#8217;s own native tools and not just  cross-compiled from another source.</p>
<p>Apple&#8217;s move apparently comes in a defense strike against Flash app  shovelware, which threatens to water down the original content in the  App Store with lots of existing, poor quality Flash games originally  designed for the web or other mobile platforms and rebaked to work on  the iPhone.</p>
<p>The new rule also rubs out any hope for Java or Silverlight/Mono as a  common denominator for building mobile apps, preventing developers from  coding apps using Java or C#/.NET and then just cross-compiling them  into iPhone apps using a &#8220;translation or compatibility layer.&#8221;</p>
<p><span style="color: #ff0000;">This is BIG!</span></p>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F04%2Fapples-iphone-4-sdk-license-bans-ported-flash-java-mono-apps%2F&amp;title=Apple%26%238217%3Bs%20iPhone%204%20SDK%20license%20bans%20ported%20Flash%2C%20Java%2C%20Mono%20apps" id="wpa2a_14"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
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</ol></p>]]></content:encoded>
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		<title>iPhone OS 4.0 SDK ready for download</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/04/iphone-os-4-0-sdk-ready-for-download/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/04/iphone-os-4-0-sdk-ready-for-download/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 11:57:38 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=2580</guid>
		<description><![CDATA[Erica Sadun, TUAW, 4/8/2010 The 4.0 SDK for the iPhone OS is now available to developers. Head on over to Apple&#8217;s iPhone Developer site (login credentials needed) to download the SDK disk image and get started. As with previous beta releases, the new firmware and SDK remains behind an NDA. This NDA will likely remain [...]
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</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F04%252Fiphone-os-4-0-sdk-ready-for-download%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22iPhone%20OS%204.0%20SDK%20ready%20for%20download%22%20%7D);"></div>
<p><a href="http://www.tuaw.com/bloggers/erica-sadun/">Erica Sadun</a>, <a href="http://www.tuaw.com/2010/04/08/iphone-os-4-0-sdk-ready-for-download/" target="_blank">TUAW</a>, 4/8/2010</p>
<p>The 4.0 SDK for the iPhone OS is now available to developers. Head on  over to <a href="http://developer.apple.com/iphone/index.action">Apple&#8217;s  iPhone Developer</a> site (login credentials needed) to download the  SDK disk image and get started.</p>
<p>As with previous beta releases, the new firmware and SDK remains behind  an NDA. This NDA will likely remain in place until the 4.0 goes live,  which is expected to happen sometime in late spring.</p>
<p>The new SDK will support features announced earlier today at the iPhone  OS 4.0 roadmap media event.</p>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F04%2Fiphone-os-4-0-sdk-ready-for-download%2F&amp;title=iPhone%20OS%204.0%20SDK%20ready%20for%20download" id="wpa2a_16"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
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</ol></p>]]></content:encoded>
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		<title>World&#8217;s First 3G/4G Android Phone Coming this Summer from Sprint</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/03/worlds-first-3g4g-android-phone-coming-this-summer-from-sprint/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/03/worlds-first-3g4g-android-phone-coming-this-summer-from-sprint/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 19:11:49 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[3G]]></category>
		<category><![CDATA[4G]]></category>
		<category><![CDATA[Clearwire]]></category>
		<category><![CDATA[HTC]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[Sprint]]></category>
		<category><![CDATA[WiFi]]></category>
		<category><![CDATA[WiMax]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=2493</guid>
		<description><![CDATA[Mobile Tech News, 3/24/2010 Sprint and HTC Corporation today announced summer availability of the world’s first 3G/4G Android handset, HTC EVO 4G exclusively from Sprint. HTC EVO 4G delivers a multimedia experience at 4G speeds that is second to none, making it possible to download music, pictures, files, or videos in seconds – not minutes [...]
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</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F03%252Fworlds-first-3g4g-android-phone-coming-this-summer-from-sprint%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22World%27s%20First%203G%2F4G%20Android%20Phone%20Coming%20this%20Summer%20from%20Sprint%22%20%7D);"></div>
<p><a href="http://www.mobiletechnews.com/info/2010/03/24/115256.html" target="_blank">Mobile Tech News</a>, 3/24/2010</p>
<p>Sprint and HTC Corporation today announced  summer availability of the world’s first 3G/4G Android handset, HTC EVO  4G exclusively from Sprint. HTC EVO 4G delivers a multimedia experience  at 4G speeds that is second to none, making it possible to download  music, pictures, files, or videos in seconds – not minutes – and watch  streaming video on the go with one of the largest pinch-to-zoom  displays, at 4.3 inches, in the wireless industry.</p>
<p>Sprint 4G offers a  faster wireless experience than any other U.S. national wireless  carrier, and Sprint is the only national carrier offering wireless 4G  service today in 27 markets. Sprint 4G delivers download speeds up to 10  times faster than 3G1, giving HTC EVO 4G the fastest data speeds of any  U.S. wireless device available today.</p>
<p>“Sprint continues to lead  the 4G revolution as we introduce HTC EVO 4G to give our customers an  experience that is unlike anything available in wireless to date,” said  Dan Hesse, Sprint CEO. “Not only is this feature-rich device incredible  on our Sprint 3G network, but Sprint 4G speeds will take mobile  multimedia, including live video streaming, gaming and picture  downloads, to a whole new level.”</p>
<p>Customers will be able to  purchase HTC EVO 4G through all Sprint channels and through national  retail partners, RadioShack, Best Buy and Walmart, this summer. Pricing  will be announced at a later date. Pre-registration begins today at  www.sprint.com/evo.</p>
<p>A device beyond compare</p>
<p>HTC EVO 4G  delivers a robust list of features, including a 1GHz Qualcomm®  Snapdragon™ processor ensuring a smooth and quick user experience. With  dual cameras – an 8.0 megapixel auto-focus camera with HD-capable video  camcorder and a forward-facing 1.3 megapixel camera – HTC EVO 4G  unleashes the ability to create, stream and watch video that far  surpasses expectations of what is possible on a phone today.</p>
<p>With  built-in mobile hotspot functionality, HTC EVO 4G allows up to eight  Wi-Fi enabled devices to share the 4G experience. Users can easily share  an Internet connection on the go with a laptop, camera, music player,  game unit, video player, or any other Wi-Fi enabled device.</p>
<p>With  integrated HD video capture and 4G speeds, HTC EVO 4G makes slow uploads  and grainy video a thing of the past. Now, it is possible to post  high-quality video to YouTube™ or Facebook, or share moments in real  time over the Internet live, via Qik. After these videos have been  captured, it is easy to share them on an HDTV via an HDMI cable (sold  separately).</p>
<p>The custom Web browser is optimized for HTC EVO 4G’s  large display and Sprint 4G speeds to deliver a full, no-compromise  Internet experience. Adobe Flash technology ensures that rich Internet  content, such as embedded video and animation, are displayed the way  they are meant to be seen. Pinch-to-zoom and automatic text reflowing  provide easy Web page views.</p>
<p>HTC EVO 4G features the newest  version of the highly acclaimed HTC Sense user experience. Along with  all of the HTC Sense features first introduced on HTC Hero, HTC EVO 4G  adds a number of new features, including Friend Stream, which aggregates  multiple social communication channels including Facebook and Twitter™  into one organized flow of updates; a “Leap” thumbnail view to easily  switch between home screen “panels”; the ability to download new,  interactive widgets; and a “polite” ringer, which quiets the ringing  phone once lifted up.</p>
<p>“HTC and Sprint have a strong history of  working together to bring consumers technologies and advancements that  make their lives easier,” said Peter Chou, CEO of HTC. “We believe that  the HTC EVO 4G represents the best of Sprint and the best of HTC working  together to bring an unmatched device to the U.S. This combination of  HTC and Sprint innovation will allow people to do even more while on the  go, faster than ever on the Sprint 4G network.”</p>
<p>Experience  Android at 4G</p>
<p>HTC EVO 4G, the world’s first 3G/4G Android handset,  features the latest iteration of the increasingly popular Android  platform. Leveraging the Android 2.1 platform, HTC EVO 4G can deliver a  wide array of useful new features:</p>
<p>* Android 2.1 enables a new way  to search with pictures instead of words. Google Goggles™ works with  everything from books, DVDs and barcodes to landmarks, logos, artwork  and even wine labels. A picture taken of the Golden Gate Bridge returns  all of the information anyone would need to know about the structure. By  just taking a picture of several restaurant options, HTC EVO 4G will  provide restaurant reviews to ensure the best choice.</p>
<p>* Text  messaging and email composition feature built-in voice-to-text  technology. By simply pressing a microphone button on the screen,  messages can be composed by just speaking, making keeping in touch  faster and easier than ever.</p>
<p>* Through Android Market™, HTC EVO 4G  users have access to thousands of useful applications, widgets and  games to download and install on their phone, with many more to come.</p>
<p>In  addition to today’s Android apps, the performance of which will be  enhanced by 4G speed, application developers will be introducing new  apps that take advantage of 4G power in new ways – games and  communications tools and other apps that bring together video, presence  and location simultaneously, and capabilities that haven’t yet been  imagined. For example, an application developer might create an app that  allows a customer to simultaneously watch a streaming sporting event  while pulling down stats and conducting a video chat with a friend.</p>
<p>A  Sprint 4G developer guide is available today from the Sprint ADP Web  site http://developer.sprint.com. The Sprint 4G developer guide explains  how to develop on an Android 2.1 handset and how to take advantage of  4G and unique hardware/software capabilities, including how to use a  forward-facing camera in an app; how to use HDMI output; and how to  build in network detection (3G, 4G or Wi-Fi) to optimize quality of data  in an app. The Sprint 4G developer also will include sample apps and  source code that highlight these features. It will supplement the  Android 2.1 SDK. As a charter member of the Open Handset Alliance™,  Sprint is actively engaged with the Android community. Sprint has  employed an open Internet approach, and the Sprint Application Developer  Program has been providing tools for third-party developers since  Sprint first launched the Wireless Web on its phones in 2001.</p>
<p>“Sprint  and HTC have come together to propel the Android platform into the 4G  world with the introduction of HTC EVO 4G,” said Andy Rubin, vice  president, mobile platforms at Google. “The Android platform was  developed to give people unmatched mobile connectivity to the Internet.  By combining this vision with the promise of Sprint’s first-to-market 4G  technology, HTC EVO 4G makes accessing thousands of applications from  Android Market, using Google™ services like Google Goggles, Google  Earth™ and the all-new Gesture Search, or simply browsing the Web  faster, easier and more enjoyable than ever before.”</p>
<p>Blazing  trails with Sprint 4G</p>
<p>As the first national wireless carrier to  test, launch and market 4G technology, Sprint made history by launching  4G in Baltimore in September 2008. Today, Sprint 4G covers more than 30  million people and expects to have up to 120 million people covered by  the end of 2010.</p>
<p>Sprint currently offers 4G service in 27 markets,  including Atlanta, Baltimore, Chicago, Dallas/Ft. Worth, Las Vegas,  Philadelphia, Portland, Ore., San Antonio and Seattle. Following is a  comprehensive list of markets by state where Sprint 4G is currently  offered: Georgia – Atlanta, Milledgeville; Hawaii – Honolulu, Maui;  Idaho – Boise; Illinois – Chicago; Maryland – Baltimore; Nevada – Las  Vegas; North Carolina – Charlotte, Greensboro, (along with High Point  and Winston-Salem), Raleigh (along with Cary, Chapel Hill and Durham);  Oregon – Portland, Salem; Pennsylvania – Philadelphia; Texas – Abilene,  Amarillo, Austin, Corpus Christi, Dallas/Ft. Worth, Killeen/Temple,  Lubbock, Midland/Odessa, San Antonio, Waco, Wichita Falls; Washington –  Bellingham, Seattle. For more information, visit www.sprint.com/4G.</p>
<p>In  2010, Sprint expects to launch service in multiple markets, including  but not limited to, Boston, Denver, Houston, Kansas City, Minneapolis,  New York City, San Francisco and Washington, D.C. Sprint is harnessing  the power of 4G as the majority shareholder of Clearwire, the  independent company that is building the WiMAX network. Sprint is the  only national wireless carrier to offer 4G services on the Clearwire  WiMAX network.</p>
<p><a href="http://www.sprint.com/" target="_blank">More&#8230;</a></p>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F03%2Fworlds-first-3g4g-android-phone-coming-this-summer-from-sprint%2F&amp;title=World%26%238217%3Bs%20First%203G%2F4G%20Android%20Phone%20Coming%20this%20Summer%20from%20Sprint" id="wpa2a_18"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/05/sprint%e2%80%99s-wimax-phone/' rel='bookmark' title='Sprint’s WiMAX Phone'>Sprint’s WiMAX Phone</a> <small>Sam Churchill, DailyWireless, 5/13/2010 Sprint Nextel has announced details of...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/02/sprints-first-wimax-smartphone-called-supersonic-runs-android-say-reports/' rel='bookmark' title='Sprint&#8217;s first WiMax smartphone called Supersonic, runs Android, say reports'>Sprint&#8217;s first WiMax smartphone called Supersonic, runs Android, say reports</a> <small>Matt Hamblen, Computerworld, 2/3/2010 Sprint has promised a WiMax phone...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/01/sprint-officially-launches-4g-after-coming-out-party-at-ces/' rel='bookmark' title='Sprint Officially Launches 4G After Coming Out Party At CES'>Sprint Officially Launches 4G After Coming Out Party At CES</a> <small>Tricia Duryee, MocoNews, 1/11/2010 At an event like the Consumer...</small></li>
</ol></p>]]></content:encoded>
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		<title>Firefox becomes WinPhone 7&#8242;s first big native code casualty</title>
		<link>http://www.mobileinternetsolutions.com/wordpress/2010/03/firefox-becomes-winphone-7s-first-big-native-code-casualty/</link>
		<comments>http://www.mobileinternetsolutions.com/wordpress/2010/03/firefox-becomes-winphone-7s-first-big-native-code-casualty/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 20:51:30 +0000</pubDate>
		<dc:creator>lesliemanzara</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[Palm (HP)]]></category>
		<category><![CDATA[WinPhone]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://www.mobileinternetsolutions.com/wordpress/?p=2486</guid>
		<description><![CDATA[Peter Bright, Ars Technica, 3/23/2010 With the confirmation that Windows Phone 7 Series will not support native code development—only C# with Silverlight or XNA—the first major casualty has emerged: Firefox for Windows Mobile. Citing the inability to migrate the existing development effort to the new platform, Fennec (the mobile version of Firefox currently in development [...]
Related posts:<ol>
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<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/02/android-phones-will-get-firefox-fennec-in-late-2010-winphone-7-may-be-next/' rel='bookmark' title='Android Phones Will Get Firefox Fennec in Late 2010, WinPhone 7 May be Next'>Android Phones Will Get Firefox Fennec in Late 2010, WinPhone 7 May be Next</a> <small>Jason Mick, Daily Tech, 2/17/2010 Speedy mobile Firefox may help...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/03/android-native-development-kit-updated/' rel='bookmark' title='Android native development kit updated'>Android native development kit updated</a> <small>Paul Krill, InfoWorld, 3/9/2010 OpenGL ES 2.0 added to package...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[
<div class="topsy_widget_data topsy_theme_brick-red" style="float: right;margin-left: 0.75em; background: url(data:,%7B%20%22url%22%3A%20%22http%253A%252F%252Fwww.mobileinternetsolutions.com%252Fwordpress%252F2010%252F03%252Ffirefox-becomes-winphone-7s-first-big-native-code-casualty%252F%22%2C%20%22style%22%3A%20%22big%22%2C%20%22title%22%3A%20%22Firefox%20becomes%20WinPhone%207%27s%20first%20big%20native%20code%20casualty%22%20%7D);"></div>
<p><a href="http://arstechnica.com/author/peter-bright/">Peter Bright</a>, <a href="http://arstechnica.com/microsoft/news/2010/03/winphones-first-big-native-code-casualty-firefox-on-winmob.ars?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss" target="_blank">Ars Technica</a>, 3/23/2010</p>
<p>With the confirmation that Windows Phone 7 Series will not support <a href="http://arstechnica.com/microsoft/news/2010/02/windows-phone-7-series-development-kit-info-leaks.ars">native  code development</a>—only C# with <a href="http://arstechnica.com/microsoft/news/2010/03/microsoft-shows-of-windows-phone-7-series-dev-tools-at-mix10.ars">Silverlight  or XNA</a>—the first major casualty has emerged: Firefox for Windows  Mobile. <a href="http://blog.pavlov.net/2010/03/22/stopping-development-for-windows-mobile/">Citing  the inability to migrate the existing development effort to the new  platform</a>, Fennec (the mobile version of Firefox currently in  development for Android and Maemo) for Windows Mobile is now on hold  permanently.</p>
<p>Though this is not surprising, it does show the risk of Microsoft&#8217;s  strategy. Rewriting large, native code applications to meet the  requirements of the new platform will be an undesirable task for many  developers. Both Google and Palm eventually relented, and permitted  native development for Android and webOS. Microsoft, for its part, says  that the lack of native code is a technology issue <a href="http://arstechnica.com/microsoft/news/2010/03/unitasking-in-a-sandbox-windows-phone-7-series-philosophy.ars">rather  than an immutable design philosophy</a>—the inability to safely sandbox  native code is the problem. This certainly leaves the door open to a  future native code SDK. There are even <a href="http://blogs.zdnet.com/microsoft/?p=5654&amp;tag=wrapper;col1">claims</a> that Microsoft will make an exception and allow Adobe to develop a  (native) Flash for Windows Phone.</p>
<p>Third-party browsers are an important part of the Windows Mobile  software ecosystem. In particular, Opera Mobile is excellent in all the  ways that Pocket Internet Explorer is terrible; it is fast, accurate,  finger-friendly, and standards compliant. Though Windows Phone 7 Series  will include an improved Internet Explorer (one that should at least be  finger-friendly), the browser experience is still set to <a href="http://arstechnica.com/microsoft/news/2010/03/the-same-markup-wont-be-happening-any-time-soon-on-winphone.ars">lag  behind</a> its desktop counterpart for the forseeable future. The lack  of native code is likely to be as unpalatable for Opera as it was for  Mozilla, and if this turns out to be the case, it will mean that Windows  Phone has no third-party browsers.</p>
<p>In turn, this puts even greater pressure on Microsoft to ensure that  Internet Explorer in Windows Phone 7 Series delivers an acceptable  browsing experience. While the current (old) platform could depend on  third parties to provide browsing salvation, this will not be an option  for the new platform. With a high quality Web browser as an essential  feature of competing smartphone platforms, this could leave Windows  Phone at quite a disadvantage.</p>

<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fwww.mobileinternetsolutions.com%2Fwordpress%2F2010%2F03%2Ffirefox-becomes-winphone-7s-first-big-native-code-casualty%2F&amp;title=Firefox%20becomes%20WinPhone%207%26%238242%3Bs%20first%20big%20native%20code%20casualty" id="wpa2a_20"><img src="http://www.mobileinternetsolutions.com/wordpress/wp-content/plugins/add-to-any/share_save_120_16.png" width="120" height="16" alt="Share"/></a></p><p>Related posts:<ol>
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<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/02/android-phones-will-get-firefox-fennec-in-late-2010-winphone-7-may-be-next/' rel='bookmark' title='Android Phones Will Get Firefox Fennec in Late 2010, WinPhone 7 May be Next'>Android Phones Will Get Firefox Fennec in Late 2010, WinPhone 7 May be Next</a> <small>Jason Mick, Daily Tech, 2/17/2010 Speedy mobile Firefox may help...</small></li>
<li><a href='http://www.mobileinternetsolutions.com/wordpress/2010/03/android-native-development-kit-updated/' rel='bookmark' title='Android native development kit updated'>Android native development kit updated</a> <small>Paul Krill, InfoWorld, 3/9/2010 OpenGL ES 2.0 added to package...</small></li>
</ol></p>]]></content:encoded>
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