Apple tweaks iOS rules for developers, but still no Flash
Erica Ogg, CNET news, 6/14/2010
Developers working with the iOS platform got a small concession when Apple recently updated the developer agreement.
Apple threw more gas on the fire in its feud with Adobe last month when it quietly updated its developer agreement to say that “Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited.”
That was widely interpreted to preclude using other platforms that allow developers to make one application that runs on multiple devices–for example, not just on Apple’s iPhone, but on its competitors’ devices as well. That included, among others, Adobe’s Flash.
But now Apple has slightly revised that. Currently the rules read:
Unless otherwise approved by Apple in writing, no interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Notwithstanding the foregoing, with Apple’s prior written consent, an Application may use embedded interpreted code in a limited way if such use is solely for providing minor features or functionality that are consistent with the intended and advertised purpose of the Application.
While that still excludes Flash, it does allow, with Apple’s express written permission, for the use of reusable code engines or libraries that many iPhone and iPad games use.
What prompted the change? It’s not entirely clear, but it’s probably to encourage and not restrict further development of iPhone and iPad games, which have proven extremely popular in the App Store.
Another clue: Apple is being scrutinized by antitrust authorities for its increasingly exclusive policies concerning its mobile software platform. On Friday it was reported that the Federal Trade Commission is planning to open a probe into Apple’s business practices, touched off by the Flash brouhaha, and more recently, Apple’s decision to exclude non-independent ad networks from its iAd platform.
Related posts:
- Developing for the Apple iPhone using Flash Aditya Bansod, Adobe Systems, 10/5/2009 Adobe now makes it possible to create applications for the Apple iPhone using the Adobe...
- Apple’s iPhone 4 SDK license bans ported Flash, Java, Mono apps Prince McLean, Apple Insider, 4/8/2010 Apple has updated its iPhone Developer Program License Agreement in the iPhone 4.0 SDK to...
- Adobe CEO has no beef with Apple, no answer for poor Flash performance on Android Amar Toor, Engadget, 6/3/2011 The Adobe-Apple Flash war used to be one of the juiciest catfights around, but, much like...
In: iPhone, Mobile Technology · Tagged with: API, Flash

on June 14, 2010 at 5:49 pm
Permalink
Apple tweaks iOS rules for developers, but still no Flash http://is.gd/cP5Sx